Description
Tool overload is real, but two new Padlet features solve genuine classroom problems. Sandbox turns brainstorming into a live, shared canvas where every student's thinking is visible at once; Arcade uses AI to turn tonight's homework review into a game before tomorrow's bell. Participants leave with two ready-to-use tools and a sharper eye for choosing technology that earns its place. All K-12 educators welcome.
As a result of this session, teachers will:
Design a collaborative brainstorming or co-creation activity using Padlet Sandbox that supports real-time group thinking.
Generate a topic-based learning game in Padlet Arcade and evaluate its fit for a specific instructional purpose.
Select the Padlet tool (Sandbox vs. Arcade) that best aligns with a specific classroom goal, such as collaboration or review/practice, and adapt it for their own content.
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Notes from Moderators
This section gives you everything you need to make the most of your session. Review the recommended accounts before you join, track your checkpoints during the session, and follow the certificate instructions when you're done.
The pre-session preparation and certificate requirements in this section will be updated a week before the session with any information that you will need to prepare for the session. This will include accounts you might need, lesson ideas to prepare, and/or specific device capabilities. We will also list the session checkpoints so that you will be able to know what assignments you must complete in order to receive a certificate